--- @file docexample.lua Documentation examples -- -- The purpose of this file is to show some examples of documentation -- styles so that we can play with how to document Aranha modules etc. -- -- @author Daniel Silverstone <dsilvers@digital-scurf.org> -- @homepage http://aranha.pepperfish.net/docs/ --- Escape a string using HTML entities -- -- Much of HTML needs escaping, especially when passing form values around -- across reloads. This function does that for you -- -- @param str(string) The string to escape -- @return estr(string) The string having had HTML escapes applied to it. function escapeEntities(str) end --- The table of escapes used by escapeEntities -- -- The entries are processed in order entities = { { "&", "apos" }, { '"', "quot" }, { '£', "pound" } } --- The component part of the List class -- -- A ListNode contains references to the next and previous nodes -- in the List. It also contains a value for that node. Class "ListNode" { --- Return the next ListNode in the List -- -- @return node(ListNode,nil) Returns nil if this is the last ListNode function :GetNext() return self.next end --- Return the previous ListNode in the List -- -- @return node(ListNode,nil) Returns nil if this is the first ListNode function :GetPrev() return self.prev end --- Return the value of this ListNode -- -- @return value(*) The value of the ListNode could be of any type -- including nil function :GetValue() return self.value end } --- Doubly linked list -- -- A List object contains a doubly linked list of ListNode objects. Class "List" { --- The List object will be empty when first created function :Constructor() end --- Remove the specified node from the list -- -- Note that strange and wonderful (read dangerous and undefined) things -- may happen if you try to remove a ListNode from a List which does not -- own it. -- -- Note that this function will also (quite deliberately) trash the supplied -- ListNode object so if you need its value, call ListNode:GetValue() on it -- before you remove it from the list. -- -- @param node(ListNode) The node to remove. function :Remove(node) end }